Polyphase (2018) — flute and horn work written for Cassie Lear and Rebecca Olason. Score

The Broca Divide (2015) — solo viola work written for Michael Capone. Score

Hyperflexion (2014) — for string quartet. Score

Mimesis (2014) — saxophone quartet written for the Quanta Quartet. Score

Heliopause (2013) — for Pierrot ensemble. Score

Three Songs to Remember (2013) — for soprano and cello. Score

L’appel du Vide (2012) — solo alto saxophone work written for Don Paul Kahl. Score

Discords (2018) for 3D audio, guitar amp, and small computer speakers.

*This is a binaural rendering and should be listened to with headphones*

Written in the Ambisonic spatial audio format, Discords is intended for playback over a multi-channel speaker array (ideally 16 channels). In performance, the opening 0-1:06 is played through a guitar amp (stage right) and the ending 9:00-39 is played through small computer speakers (stage left). Sound is briefly sent to the guitar amp again from 4:25 to 5:15.

Subcellular Abstractions (2016) — 2-channel fixed media work written for audiovisual installation. Video

Ictus (2015) — 2-channel fixed media

Orbital Oscillations (2016)

Virtual Reality environment created for the HTC Vive in Unity

Kaleidreamscopes (2017)

Created for David Stout’s 2017 Intermedia class using Google Cardboard devices. The Merrill Ellis Intermedia Theater was transformed into surreal 3D spaces with the Unity game engine.

Glitch Overflow (2018)

Glitch Overflow is a project utilizing the Twitch video streaming service. Through Twitch chat commands, the audience is invited to manipulate the video selection (by requesting YouTube videos) and audio/video processing. The following is a list of available commands.

!sr or !songrequest followed by youtube link
!skip proceed to the next video in the queue
!freeze freeze current video
!glitch randomly glitch audio/video
!normal return video to normal playback
!black black screen with low tone
!white white screen with high tone
!noise static with white noise

Follow on Twitch

Subcellular Abstractions (2016)

Subcellular Abstractions uses confocal microscopic imagery from biological samples as source material for the video. These images were then cropped, processed, and organized into colorful landscapes. Confocal microscopy is an optical imaging technique for increasing optical resolution and contrast of a micrograph by means of adding a spatial pinhole placed at the confocal plane of the lens to eliminate out-of-focus light. It enables the reconstruction of three-dimensional structures from the obtained images. This technique has gained popularity in the scientific and industrial communities and typical applications are in life sciences, semiconductor inspection, and materials science.

The work has been presented as an installation in both 3 and 1 screen formats.